A downloadable game for Windows

Game Description 

-Break Through-

To get your food you are willing to break through walls! Nothing can stop you.

WASD -> Move 
Spacebar -> Jump

Game A Week submission 05

About Game-a-Week is an intensive project module in which students will create about ten prototype games over the semester, (almost) one per week. The aim of this class is to get students comfortable with the practice of rapid prototyping: working quickly to create a small playable game that effectively proves or disproves a design concept. Drawing influence from game jams, the class will prompt students with weekly thematic, aesthetic, or mechanical constraints (e.g. “time” or “nature" or “one-button input”). The hope is that students will practice design, incorporating those lessons into their practice when developing longer-form games in the future.

All rights reserved

Copyright (c) 2019 and created by:

Mehtap Kurucay

Jakob Knitter 
Alioune Schurz
Hudhaifa Ahmed
Marvin Meusel
Philipp Grosenick
Simon Sommer

This prototype was created at the Berlin Mini Jam 2019 in May in 8 hours.

The course " Game A Week"  is Supervised by: Prof. Csongor Baranyai.


BreakThrough.zip 41 MB

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